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Hello there, I'm Evan!

🏫 I'm currently an undergraduate student at Cornell CS where I've had the pleasure to be advised by Abe Davis.

πŸ”¬ I am primarily interested in computer vision and graphics. Currently my focus is in 3D time-lapse on mobile platforms. I'm also a member of Cornell University Artificial Intelligence (CUAI).

🎾 In my free time I'm a big gym guy, an eight ball player, and a badminton enthusiast.

πŸ’» Projects

GRIG Teaser

ARSplat: Mobile AR for Time-Lapse Tour (WIP)

Leveraging iPhone's LiDAR camera, this project builds an App that captures and aligns multiple scenes of a changing environment, then visualizes the time-lapse.

[Detail]
GRIG Teaser

Auto-Riggable Gaussian Characters (WIP)

Leveraging dynamic gaussian splats with local rigidity constraints, this project decomposes moving subjects into animation-ready rigs.

[GitHub] [Detail]
Gaussian_seg Teaser

Compositional Splatting for Construction Sites

Leveraging gaussian splats for digital twin capture on construction sites, this project aims to simulate realistic construction environments and record the construction processes.

[Project Paper]
Gaussian_seg Teaser

Zelda: Catch the Koroks

This project uses rasterization to render a mini game that is inspired by Zelda. Customized shaders are created to simulate grass, trees, terrain, etc.

[Project Paper] [Project Video]
Gaussian_seg Teaser

Apple Is All You Need

This project implements a raytracer that renders a scene exclusively composed of apples. Various graphics techniques are used including constructive solid geometry, Fresnel refraction, defocus blur, etc.

[Project Paper]

πŸŽ“ Teaching Experiences

  • 2025 Spring: TA for CS 4670: Introduction to Computer Vision
  • 2024 Fall: TA for CS 4820: Introduction to Analysis of Algorithms
  • 2024 Spring: Consultant for CS 1112: Introduction to Computing: An Engineering and Science Perspective
  • 2023 Fall: Consultant for CS 1112: Introduction to Computing: An Engineering and Science Perspective | Fall 2023